Network Memory Free ?


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Posted by Selles on January 30, 2006 at 22:51:19:

Hi Again, I'm getting to create my game network system.. but, what could I make case the net memory it ended? is there a function that return the free memory in bytes?

My server send packets UDP to the client but don't know when must stop.. even so the server will send the package and it won't be received in the client because the net memory is full.. I remember that Phil Frisbie said that it should be made a system that controls loss of packages, but I don't have idea of how to begin that..

Thank you
F.Selles



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