If you have a page that links to this site, or are using our code, or just have a very cool programming related site, then send an email to webmaster@hawksoft.com and it will be included here. Links will open up in a new browser window.
UFO2000 The UFO2000 team is using HawkNL Cyber-What!? voice conferencing Borivoje Kova is using HawkVoiceDI MUNE: Multi-User Network Engine Will Jennings is using HawkNL ZIG Game Engine Fabio R. Cecin is using HawkNL GNE -- Game Networking Engine Gillius is using HawkNL SpaceWars Nick Fisk is using HawkNL Ice Jumper Fabio Reis Cecin is using HawkNL Outgun: a CTF multiplayer game Fabio Reis Cecin is using HawkNL BLOODLINES (broken link! email me if you have a new one) Kyrite Entertainment is using HawkNL Mykro Planets Jordan Tuzsuzov is using HawkNL The Enet Project Anthony Whitehead is using HawkNL
snippets.org Native Win32 ports of some GNU utilities Splint (was LCLint) POSIX Threads (pthreads) for WIN32 OpenAL-Open Source Audio Library
Programmers Heaven Dead Reckoning: Latency Hiding for Networked Games Winsock Programmer's FAQ UNIX Socket FAQ CodeWhore.com (Scroll down to 'Writing Networked Simulations')
Ultimate compression resources catalog - Speech compression area DSP Related.com DataCompression.info - Speech
The Game Development Search Engine GameDev.net and Game Dictionary flipcode- Game Development News and Resources